High-quality Bison Modeling from Scratch using Zbrush and Maya
Category:
Lecturer:
Nicolas Morel
Lessons:
79/20h (Finish)
High-quality Bison Modeling from Scratch using Zbrush and Maya
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20 hours video
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High-quality Bison Modeling from Scratch using Zbrush and Maya
High-quality Bison Modeling from Scratch using Zbrush and Maya
Detail
Contents
Discussions
Resources
$39.00 $69.00 44%off
Buy Now
High-quality Bison Modeling from Scratch using Zbrush and Maya
3,184
English
Category:
Lecturer:
Nicolas Morel
Lessons:
79/20h (Finish)
This course includes:
Detail
Contents
Discussions
Resources
79 Lessons (Finish)
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we will constantly update the project files
Please download resources on PC
  • Bison_Skeleton
    (2.78MB)
Lecturer
Nicolas Morel
Senior Creature Modeler
Mike Wilson, as an indie games developer who specialises in 3D character modeling, has nearly a decade's worth of 3D experience now with a various list of tools, from Maya, Zbrush, Substance Painter and a few different engines, chief among which being Unreal Engine 4. He has worked on various horror projects, most primarily Deadlane which is developed by Vscape studios, and has created the main character model for Oddbreeze's The Grand Block Odyssey. Mike Wilson now is a freelancer and consistently works on his own Indie horror game project: Black Tears.
$39.00
$69.00
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