As a CG artist or a CG enthusiast, did you ever wonder you might get a chance to get in touch with the professional behind the visual production on James Bond, Alice in Wonderland, Assassin's Creed, Wonder Woman, Fast & Furious, Mission: Impossible, Pacific Rim, Avengers?
Well, you don't have to wonder or longing now. Emilis Baltrasaitis, who is the professional behind the scene is here on YIIHUU to offer you the ticket to become a Digital Matte Painting innovator.
Let’s see how Emilis is going to teach us!
| Large Scale Environment Creation DMP work flow exposure, open up the new dimension of CG dynamic scene |
Scene reference and layout
In this section, Emilis is going to share his ideas and plans, collect references and ready geometry in Kitbash. He would create single geometry in Maya and finish the model of city in Clarisse. He would also create texture in Photoshop and render them in Clarisse.
Chapter 1 - Chapter 6
Software： Maya、Clarisse 、Photoshop
Scene refinement and element addition
In this section, Emilis would add some necessary vivid figures inside the painting in order to bring realism to the picture. The he would use Photoshop to add fog. Plus, he would create spaceship in Clarisse and assemble the pieces in kitbash.
Chapter 7 - Chapter 13
Software： Photoshop 、Clarisse
CG dynamic shot composition
In this section, Emilis would first show you how to create a moving shot in Clarisse, then he would create 3D mist in Clarisse/Houdini and explain to you the method of blending 2D and 3D effect. Finally, he would complete the shot in Nuke.
Chapter 14 - Chapter 17
| The highlights of advanced 2D&3D digital matte painting are... |
Let’s ascent our skills to the next level!
| Tutorial Parameters |
Emilis used to work as a Digital Matte Painter and Environment Generalist at Framestore. In recent years, he is working at DNEG in VFX field. He has participated many film projects, including: James Bond, Alice in Wonderland, Assassin’s Creed, Wonder Woman, Fast & Furious, Mission: Impossible, Pacific Rim, Avangers and so on.
Currently, he is working on Mission: Impossible 6 and Wonder Woman 2 as a Matte Painter Director. Apart from matte painting, he also worked on texture creation, lighting and concept art as well.