Blender-Animation and Simulation Made Easy
Category:
Lecturer:
Henrique Sales
Lessons:
36/17h (Finish)
Blender-Animation and Simulation Made Easy
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Blender-Animation and Simulation Made Easy
Blender-Animation and Simulation Made Easy
Detail
Contents
Resources
$49.00 $69.00 29%off
Buy Now
Blender-Animation and Simulation Made Easy
7,891
English
Category:
Lecturer:
Henrique Sales
Lessons:
36/17h (Finish)
This course includes:
Detail
Contents
Resources

| INTRODUCTION |


| In this tutorial you'll learn everything you need to know to make a working rig setting for Unreal Engine 4 inside Blender, how to make use of any animations you get inside Epic Games Launcher using the standard UE4 Mannequin and how to fastly apply simulation to fulfill any of your needs, both using cloth simulation or bone physics. |



NOTICE: The tutorial will be continuously updated every Thursday.
All the tutorials on our website are not available offline,

please sign up an Yiihuu account for watching. (We support sign up with Facebook)

Facebook: Yiihuu Official Facebook | Irene | Alexa Xu 
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Alex Luo | Sian | Cloris


| TRAILER |


主图.jpg

| Fast Forward rigging explanation inside blender |

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Why will you choose this tutorial?

You should buy this tutorial if you want to learn a easy and direct way to get your character working inside UE4, to get simulation working in your character without use of any complex setup and to use any animation that are created for the UE4 standard to fulfill your own needs.

| Animation and Simulation Made Easy |

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Animation and Simulation Made Easy

This one gets directly to the point. I will show you how to get things done instead of the usual standard explanation. You'll know everything you need to know to get working and just won't waste time watching and learning things that are not related to the course purpose.


| Tutorial Directory & Update Plan |

  • CHAPTER 0 - PRESENTATION


  • 0.1 Course Presentation

  • 0.2 Tutor Presentation

  • 0.3 Character Creation Tips

  • 0.4 About Blender

  • 0.5 About UE4


  • CHAPTER 1 - RIGGING INTRODUCTION


  • 1.0 Rigging Explained

  • 1.1 Setting up UE4 Skeleton

  • 1.2 Adjusting Skeleton 1

  • 1.3 Adjusting Skeleton 2

  • 1.4 Extra Bones 1

  • 1.5 Extra Bones 2

  • 1.6 Extra Bones 3

  • 1.7 Bone Rotation Adjustment


  • CHAPTER 2 - WEIGHT PAINTING


  • 2.0 Weight Paiting Explained

  • 2.1 Automatic Weight Painting

  • 2.2 Weight Painting - Legs and Left hand 1

  • 2.3 Weight Painting - Left hand 2

  • 2.4 Weight Painting - Left hand 3

  • 2.5 Weight Painting - Right hand 1

  • 2.6 Weight Painting - Right hand 2

  • 2.7 Weight Painting - Right arm 1

  • 2.8 Weight Painting - Right arm 2

  • 2.9 Weight Painting - Left arm 3

  • 2.10 Weight Painting - Waist

  • 2.11 Weight Painting - Right Shoulder

  • 2.12 Weight Painting - Neck

  • 2.13 Weight Painting - Hair 1

  • 2.14 Weight Painting - Hair 2

  • 2.15 Weight Painting - Hair 3

  • 2.16 Weight Painting - Hair 4

  • 2.17 Weight Painting - Hair 5


  • CHAPTER 3 - ANIMATION AND SIMULATION


  • 3.1 Animation Retargeting inside Unreal

  • 3.2 Simulation By Cloth

  • 3.3 Kawaii Physics Explained

  • 3.4 Simulation By KawaiiPhysics


  • CHAPTER EXTRA


  • E.1 How to Setup a Master Material

| Tutorial Parameter |

Items

Details

  • Name

  • Instructor

  • Content

  • Length

  • Software

  • System

  • Suitable for

  • Project file

  • Blender-Animation and Simulation Made Easy

  • Henrique Rangel Sales

  • HD video tutorial

  • About 17 hours

  • Blender 2.80 and above, UE4 4.19 and above

  • No limits

  • Rigging artist Animator / Techinique Director

  • The 4.24 version of Kawaii Physic plugin

| What will you gain Through this course? |

1收获什么600x320.jpg

Easy to understand Blender rigging and weight drawing

未命名项目.gif

Kawaii Physics Plugin to help fasten up workflow

| Senior 3D Artist Online Teaching |

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Henrique Rangel Sales

Everything that I know comes from constant self-education. I am developing a solodev game project since this very start, and by doing it, I am constantly learning everything that is necessary to get a fully working game to get launched (From 3d modeling to animation and marketing techniques). Often I teach those who inspire to pursue the same career path, doing things like private tutoring or at least project feedback. My plan is to keep improving the overall quality of my work and create the best possible work of art that I possibly can.

36 Lessons (Finish)
we will constantly update the project files
Please download resources on PC
  • Discord group
    (0.19KB)
  • KawaiiPhysics4.24
    (9.61MB)
Lecturer
Henrique Sales
$49.00
$69.00
Buy Now