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Course Content
Chapter1: Preparation for the course
Trailer
3:16
Lesson1∶ Preparation for the course
7:46
Lesson2∶ Creating asset test level in Unreal Engine 4
9:59
Chapter2: Creating assets
Lesson3∶ Creating stylized effects of Bridge assets in SubstancePainter
29:4
Lesson4∶ Customizing UI in ZBrush
5:22
Lesson5∶ Creating high poly and low poly of stylized stones and baking the maps
26:35
Lesson6∶ Creating intelligent cartoon materials in Quixel Mixer
28:58
Lesson7∶ Creating stylized effects with Bridge assets
26:4
Lesson8∶ Creating stylized grass-1
25:32
Lesson9∶ Creating stylized grass-2
20:3
Lesson10∶ Creating stylized leaves-1
28:43
Lesson11∶ Creating stylized leaves-2
20:13
Lesson12∶ Creating stylized trees-1
29:16
Lesson13∶ Creating stylized trees-2
29:40
Lesson14∶ Creating the first type of stylized flower
23:2
Lesson15∶ Creating the second type of stylized flower
23:5
Chapter3: Creating landscape
Lesson16∶ Mastering WorldCreator-1
17:3
Lesson17∶ Mastering WorldCreator-2
13:59
Lesson18∶ Creating landscape-1
23:7
Lesson19∶ Creating landscape-2
21:55
Lesson20∶ Blending the landscape materials-1
25:58
Lesson21∶ Blending the landscape materials-2
26:40
Lesson22∶ Drawing details of the landscape materials
26:50
Lesson23∶ Setting the parameters of landscape grass and creating grass materials-1
26:54
Lesson24∶ Setting the parameters of landscape grass and creating grass materials-2
26:55
Lesson25∶ Creating other grass assets
18:16
Lesson26∶ Creating mountains and clouds
25:12
Lesson27∶ Locating the grass and adjusting the overall scene-1
22:47
Lesson28∶ Locating the grass and adjusting the overall scene-2
23:13
Chapter4: Creating panda statues
Lesson29∶ Creating high poly and low poly of panda statues
25:46
Lesson30∶ Creating stylized maps of panda statues in SubstancePainter-1
21:17
Lesson31∶ Creating stylized maps of panda statues in SubstancePainter-2
13:3
Chapter5: Creating house model
Lesson32∶ Creating low poly of the house part by part
25:29
Lesson33∶ Creating UV of the house
13:52
Lesson34∶ Creating maps of the house in SubstancePainter
26:27
Lesson35∶ Rearranging all parts of the house
20:53
Lesson36∶ Importing the main assets and creating materials in Unreal Engine 4-1
30:14
Lesson37∶ Importing the main assets and creating materials in Unreal Engine 4-2
20:38
Chapter6: Rendering, output and adjustment
Lesson38∶ Editing the background music and setting the camera in Sequencer-1
26:
Lesson39∶ Editing the background music and setting the camera in Sequencer-2
24:44
Lesson40∶ Editing the background music and setting the camera in Sequencer-3
29:39
Lesson41∶ Combining the materials in Adobe Premiere Pro and outputting the video
14:29
Lesson42∶ Adding special particles
20:8
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Unreal Engine 4 - Stylized 3D Cottage Rendering
Detail
Contents
Discussions
Resources
Detail
Contents
Discussions
Resources
25
Lessons (Finish)
Chapter1: Preparation for the course
Trailer
(3m 16s)
Lesson1∶ Preparation for the course
(7m 46s)
Lesson2∶ Creating asset test level in Unreal Engine 4
(9m 59s)
Chapter2: Creating assets
Lesson3∶ Creating stylized effects of Bridge assets in SubstancePainter
(29m 4s)
Lesson4∶ Customizing UI in ZBrush
(5m 22s)
Lesson5∶ Creating high poly and low poly of stylized stones and baking the maps
(26m 35s)
Lesson6∶ Creating intelligent cartoon materials in Quixel Mixer
(28m 58s)
Lesson7∶ Creating stylized effects with Bridge assets
(26m 4s)
Lesson8∶ Creating stylized grass-1
(25m 32s)
Lesson9∶ Creating stylized grass-2
(20m 3s)
Lesson10∶ Creating stylized leaves-1
(28m 43s)
Lesson11∶ Creating stylized leaves-2
(20m 13s)
Lesson12∶ Creating stylized trees-1
(29m 16s)
Lesson13∶ Creating stylized trees-2
(29m 40s)
Lesson14∶ Creating the first type of stylized flower
(23m 2s)
Lesson15∶ Creating the second type of stylized flower
(23m 5s)
Chapter3: Creating landscape
Lesson16∶ Mastering WorldCreator-1
(17m 3s)
Lesson17∶ Mastering WorldCreator-2
(13m 59s)
Lesson18∶ Creating landscape-1
(23m 7s)
Lesson19∶ Creating landscape-2
(21m 55s)
Lesson20∶ Blending the landscape materials-1
(25m 58s)
Lesson21∶ Blending the landscape materials-2
(26m 40s)
Lesson22∶ Drawing details of the landscape materials
(26m 50s)
Lesson23∶ Setting the parameters of landscape grass and creating grass materials-1
(26m 54s)
Lesson24∶ Setting the parameters of landscape grass and creating grass materials-2
(26m 55s)
Lesson25∶ Creating other grass assets
(18m 16s)
Lesson26∶ Creating mountains and clouds
(25m 12s)
Lesson27∶ Locating the grass and adjusting the overall scene-1
(22m 47s)
Lesson28∶ Locating the grass and adjusting the overall scene-2
(23m 13s)
Chapter4: Creating panda statues
Lesson29∶ Creating high poly and low poly of panda statues
(25m 46s)
Lesson30∶ Creating stylized maps of panda statues in SubstancePainter-1
(21m 17s)
Lesson31∶ Creating stylized maps of panda statues in SubstancePainter-2
(13m 3s)
Chapter5: Creating house model
Lesson32∶ Creating low poly of the house part by part
(25m 29s)
Lesson33∶ Creating UV of the house
(13m 52s)
Lesson34∶ Creating maps of the house in SubstancePainter
(26m 27s)
Lesson35∶ Rearranging all parts of the house
(20m 53s)
Lesson36∶ Importing the main assets and creating materials in Unreal Engine 4-1
(30m 14s)
Lesson37∶ Importing the main assets and creating materials in Unreal Engine 4-2
(20m 38s)
Chapter6: Rendering, output and adjustment
Lesson38∶ Editing the background music and setting the camera in Sequencer-1
(26m)
Lesson39∶ Editing the background music and setting the camera in Sequencer-2
(24m 44s)
Lesson40∶ Editing the background music and setting the camera in Sequencer-3
(29m 39s)
Lesson41∶ Combining the materials in Adobe Premiere Pro and outputting the video
(14m 29s)
Lesson42∶ Adding special particles
(20m 8s)
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Lecturer
Devin Xu
CG Artists
Everyone likes to call me Lao Xu. I have been engaged in the CG industry for 13 years, and I am very passionate about animation and game industry. In addition to working in an industry production company, I have also served as a teacher in a well-known institution, so I am familiar with teaching this kind of technique.


